Trials In Tainted Space Void Juggernaut




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  3. Trials In Tainted Space Void Juggernaut Walkthrough
Black Void Juggernaut
CreatorSavin
Information
AliasSKULLDOZER
SpeciesHuman
GenderMale
SexMale
TitleFirst Mate of Amara Faell
LocationTavros Station
Stats
Level7
Shields150
Health285
Initial Lust10

A few minor and realistic changes in the decisions made by the leaders of humanity drastically altered the path of Citadel Space and the Reaper War. This is the story of caution and planning over recklessness, the path of the juggernaut over the glass cannon. This is the story of humanity as it should have been. The Akheton remains in service as part of the Alliance's HESTIA imperative, the counter-insurgency and policing of civilian space, but in the tactical space it has largely been supplanted by the Maxim massdriver. Modern Akheton variants are commonly down-charged, so that any damage inflicted on a targeted civilian craft is more easily repaired.

Description

A unique character encountered during the Eye of the Beholder and Riya’s quest


Appearance

You’re fighting a Black Void Juggernaut, a behemoth of a man strapped into a suit of military-spec powered armor. Not an inch of flesh is visible under all that armor, just the outline of a face hidden behind a holographic Jolly Roger on his helmet.


Juggernaut

History/Personality/Information of Note

I’M THE JUGGERNAUT, BITCH!

See full list on dota2.gamepedia.com


Interactions

During Eye of the Beholder quest, the juggernaut will be blocking the way to the helipad. Captain Steele and Kara must face him to use the elevator.

The Pirate Juggernaut also appears in Riya's quest supported by 2 Security Drones as the Final Boss.

Combat

In combat, the juggernaut wears a Black Void power armor with premium shields and wields a light machinegun.

His combat actions include:

Cached

  • Attack - Basic ranged attack at a single target.
  • Machinegun Spray - Multiple-shot ranged attack on all targets.
  • Flashbang - Projectile that has a chance to make a target Blinded.
  • Shield Bash - Special attack to make a target Stunned.
  • Full Power to the Deflectors - Special ability to recharge empty shields up to 50%.


Defenses:

  • Armor: 15


Shield Resistances:

  • 25% immunity to burning attacks.
  • 10% weakness to electric attacks.


Resistances:

  • 10% immunity to tease attacks.


Losing to him in combat will result in a bad end.

Loot/Items/Equipment

The pirate juggernaut will drop between 400 and 436 credits and is worth 500 XP. He will also drop his Aegis Light Machinegun.

Sex

He currently has no sex scenes.


Quests

The pirate juggernaut is associated with the Eye of the Beholder quest.

Retrieved from ‘https://wiki.smutosaur.us/TiTS/index.php?title=Pirate_Juggernaut&oldid=33042’
Space
What divides the conqueror to the conquered? Perseverance.
This page is about the Ascendancy class. For the passive skill, see Juggernaut (passive skill). For the Ascendant passive skill, see Juggernaut (Ascendant passive).

The Juggernaut is an Ascendancy class for Marauders.

  • 2Passive skills

Overview

The Juggernaut is the premier tank class, possessing endurance charge generation and bonuses, healthy boosts to armour and damage mitigation, and protection against slows and stuns. The tree also offers some offensive bonuses like accuracy and stun bonuses.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Armour, Attack Speed15% increased Armour
6% increased Attack Speed [1]
Armour, Endurance Charge Duration15% increased Armour
18% increased Endurance Charge Duration
Armour, Movement Speed15% increased Armour
4% increased Movement Speed [1]
Armour, Stun Duration15% increased Armour
20% increased Stun Duration on Enemies

Notable skills

The class has the following notable passive skills:

SkillModifiersPrerequisitePreceding Passive
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned
Armour, Movement Speed
+1000 to Accuracy Rating
1% increased Attack Speed per 200 Accuracy Rating
Gain Accuracy Rating equal to your Strength
30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds
30% increased Damage if you've dealt a Critical Strike in the past 8 seconds
Armour, Attack Speed
Armour received from Body Armour is doubled
5% reduced Damage taken
Regenerate 2% of Life per second
1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second
Armour, Stun Duration
30% chance to gain an Endurance Charge when you are Hit
+1 to Maximum Endurance Charges
25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently
Armour, Endurance Charge Duration
8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge
UnflinchingArmour, Stun Duration
8% reduced Elemental Damage taken while at Maximum Endurance Charges
1% additional Physical Damage Reduction per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
UnflinchingArmour, Endurance Charge Duration

Trials In Tainted Space Void Juggernaut 2

Version history

VersionChanges
3.7.0
  • Unyielding now grants 8% increased damage per endurance charge (from 5%) and 6% increased area of effect per endurance charge (from 5%).
3.2.0
  • Unyielding now requires Unflinching.
  • Minor nodes behind Unflinching and Unrelenting changed from Armour, Attack Damage to Armour, Endurance Charge Duration.
  • Minor node behind Unyielding changed from Armour, Life Regeneration to Armour, Stun Duration.

Trials In Tainted Space Void Juggernaut Walkthrough

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